(A) Changelog 2024-08-02:
• Implemented changes to ASPD modifier seen in
A3.6.
• Changed Base EXP table for pre-trans classes to match changes in patch A3.6.
• Fixed Slug Shot not ignoring DEF.
• Fixed Evil Dwelling Box Card increasing Undead element resistance instead of resistance towards Undead element monsters.
• Adjusted monster stats to match changes in patch A3.6.
• Added Show Me The Zeny.
• Implemented Merchant and Blacksmith skill changes in patch A3.6:
• Added Vending, Discount, and Overcharge to Merchant, Blacksmith, Whitesmith, Alchemist, and Creator's passive skill list.
• Added Adrenaline Rush to Merchant, Alchemist, and Creator's passive skill list.
• Increased ASPD bonus for Axes with Adrenaline Rush from 30% -> 40%.
• Increased ASPD bonus for Axes with Full Adrenaline Rush from 30% -> 40%.
• Overcharge now gives 1 CRIT per level.
• Vending now gives 0.5% melee physical damage reduction per level.
• Full Adrenaline Rush now gives 10 CRIT to Bow and Gun class weapons.
• Cart Revolution no longer factors cart's weight into ATK ratio.
• Cart Revolution's ATK ratio is increased by 1% per base LUK, and 1% per base DEX.
• Added the 3% damage increase on Spiral Pierce which was added in patch A3.6.
(A) Changelog 2024-07-20:
• Fixed Rigid Lava Golem having an incorrect HP value.
• Changed Gospel's double ATK bonus to not work with Asura Strike.
(A) Changelog 2024-07-18:
• Fixed Gunslinger Figure not being wearable by Night Watch.
• Added Lava Leather Gears, Manteau of Flame Heart, Flaming Wand, and Volcano Knife.
• Added Magma Dungeon 3 monsters.
• Added Magma Dungeon 3 cards.
• Changed Niflheim Dungeon 1 monsters to match changes in patch
A3.0.
• Increased EXP of Nightmare Clock Tower mini-bosses to match the changes in the patch.
(A) Changelog 2024-07-09:
• Fixed ASPD from Demon of the Sun, Moon, and Stars not stacking with Full Adrenaline Rush.
• Fixed Kihop bonus adding to base ATK.
(A) Changelog 2024-06-30:
• Fixed player getting 1 Perfect Dodge for every shield refine past 4 without having Time Keeper Shield equipped.
(A) Changelog 2024-06-22:
• Added Night Watch.
• Added Gatling Berserk, Intensive Aim (Mastery), Intensive Aim (Stacks consumed), and Intensive Aim (# of Stacks) to Passive & Self-casted Skills for Night Watch.
• Added Basic Grenade and Rapid Fire to Attack Skills for Gunslinger and Night Watch.
• Added Mass Spiral, Hasty Fire in the Hole, Mission Bombard, and Slug Shot to Attack Skills for Night Watch.
• Magical Bullet and Ground Drift removed from Attack Skills for Gunslinger and Night Watch.
• Changed Bull's Eye's skill ratio to 110% ATK and removed enemy race restriction.
• Reduced Chain Action's max level from 10 -> 5.
• Changed Chain Action to work with all Guns.
• Changed Chain Action's proc rate to 14% per skill level with Gatling Gun, 10% per skill level with Pistol, and 5% per skill level with all other Guns.
• Reduced Desperado's max level from 10 -> 5.
• Changed Desperado's skill ratio to 200 + 100 * Skill Level.
• Changed Desperado's number of hits to be choosable from 1, 2, and 3.
• Reduced Gatling Fever's max level from 10 -> 5.
• Changed Gatling Fever's damage increase per level to 70 + 10 * Skill Level.
• Changed Gatling Fever's ASPD% increase per level to 10 + 2 * Skill Level.
• Changed Gatling Fever's FLEE decrease per level to 25 + 5 * Skill Level.
• Changed Tracking's skill ratio to 85 + 15 * Skill Level.
• Changed Tracking's cast time to a fixed 2 seconds.
• Can choose Tracking's number of hits between 1, 2, and 4.
• Tracking can now crit.
• Reduced Full Buster's max level from 10 -> 5.
• Changed Full Buster's skill ratio to 300 + 200 * Skill Level.
• Changed Full Buster's cast delay to (1.125 + 0.375 * Skill Level) seconds.
• Reduced Dust's max level from 10 -> 5.
• Changed Dust's skill ratio to 350 + 50 * Skill Level.
• Increased Spread Shot's skill ratio to 100 + 25 * Skill Level.
• Fixed Rapid Shower's cast delay not being 1 second.
• Added Piercing Shot, Disarm, Fling, and Mass Spiral's Intensive Aim effect to "Debuffs on Enemy".
• Fixed Learning Potion's brewing rate bonus being 1% per level instead of 0.5% per level.
• Removed old version of Dark Priest card from weapon card list.
(A) Changelog 2024-06-22:
• Fixed Forged Weapons missing a few random options in the 3rd slot.
• Fixed Crimson Weapons getting special random options in left-hand weapon slot.
• Fixed non-level 3 Forged Weapons getting random options in left-hand weapon slot.
(A) Changelog 2024-06-13:
• Fixed Cursed Book of Ymir not getting special random options when switching from Crimson Bible.
(A) Changelog 2024-05-24:
• Added Crimson Weapons.
• Added custom Random Options to Crimson Weapons.
(A) Changelog 2024-05-20:
• Fixed skill ratio on Napalm Vulcan.
• Fixed Enchant Deadly Poison affecting Soul Destroyer and Meteor Assault.
(A) Changelog 2024-05-17:
• Fixed ASPD bonus from Cold Heart + Rogue's Treasure Combo applying twice.
(A) Changelog 2024-05-04:
• Fixed Bloody Wraith being Undead 1 instead of Poison 3.
• Adjusted Nepenthes Bow from 2 slots -> 1 slot and 105 ATK -> 125 ATK.
(A) Changelog 2024-05-03:
• Decreased Royal Clergy's MDEF from 50 -> 30.
• Decreased Royal Druid's HP from 1.1 mil -> 1 mil.
• Decreased Royal Druid's DEF from 40 -> 30.
• Increased Royal Druid's VIT from 30 -> 40.
• Decreased Corrupted Bishop's HP from 1.2 mil -> 1 mil.
• Decreased Corrupted Bishop's DEF from 45 -> 25.
• Changed Little Demon to Boss.
• Fixed Sprint Ring decreasing ACD instead of increasing.
• Added Dark Cross to Rogue and Stalker's skill list.
• Fixed Power Thrust not working with Reverberation.
• Fixed Paradise Boots giving +60 HP% instead of +60 flat HP.
• Fixed Wild Rider Pet not properly giving -10% SP cost reduction.
• Added a safety net if for some odd reason monster ID isn't saved locally.
(A) Changelog 2024-04-24:
• Increased Royal Clergy's INT from 210 -> 260.
(A) Changelog 2024-04-23:
• Fixed Crit Damage modifier affecting mastery ATK.
• Fixed EDP affecting mastery ATK.
• Fixed EDP applying a weird damage range.
• Level 4 Weapon overupgrade 14 ATK -> 13 ATK.
• Fixed Skill-specific ACD reduction gear being additive with all skills ACD reduction gear instead of multiplicative.
• Fixed Power-Thrust buff applying twice.
(A) Changelog 2024-04-21:
• Fixed Royal Clergy Card not affecting First Wind.
(A) Changelog 2024-04-19:
• Fixed Raksasa Dagger having 1 INT instead of 2.
• Reverberation ATK ratio increased from 200 + 85% * skillLV to 200 + 100% * skillLV.
• Added a 0.4 second hard cooldown to Reverberation.
• Changed EXP of White Knight and Khalitzburg Knight to match changes in patch
A2.4.
(A) Changelog 2024-04-14:
• Fixed Necromancer Card working on Two-handed staves.
• Removed monsters and locations not implemented on Alfheim.
• Implemented damage reduction note.
(A) Changelog 2024-04-10:
• Adjusted HP values of Niflheim Dungeon monsters according to patch
A2.3.
• Adjusted EXP of Byalan 6 monsters according to patch
A2.3.
(A) Changelog 2024-04-03:
• King Schmidt's HP reduced from 12m -> 9m.
• EDP damage flags changed according to patch
A2.2.
• Adjusted monster stats according to patch
A2.2.
(A) Changelog 2024-03-29:
• Celine's Dress MDEF fixed from 5 -> 10.
• Alchemy Glove magic damage property modifier fixed from 7% -> 5%.
• Slight change to the order of calculation on modifiers to magic damage.
• Fixed error in "Notes" section in certain dungeons.
(A) Changelog 2024-03-19:
• Added changes from patch A2.1. Read more on the patch
here.
• Fixed Improve Concentration formula yet again.
• Reverberation no longer forced neutral.
• Reverberation ATK% ratio increased from 265-525% -> 285-625%.
• Fixed stats on a few monsters in Nightmare Clocktower.
• Whip size modifier vs large monsters increased from 50% -> 75%.
• Removed slot from Raksasa Dagger.
• Changed size of Celine Kimi from Small -> Large.
• Fixed a minor rounding issue in ASPD formula.
• Added Triple Attack to Poison Bayonet's skill damage increase list.
• Added Arc Bible[2].
• Added Lounge Suit[1].
• Added Power Thrust to Rogue and Stalker's "Passive & Self-casted Skills" list.
• Changed Candy Bag Backpack[1] to the proper ATK% modifier.
(A) Changelog 2024-03-11:
• Read more on patch A2.0
here.
• Fixed Healing Staff applying its Healing bonus twice.
• Fixed Heal formula regarding received Healing bonus.
• Added
Horror Toy Factory and
Nightmare Clock Tower monsters, items, and cards.
• Added Shadow Weapon, Shield, and Footgear slot for Card Captor rewards.
• Reduced EXP of mobs according to
patch A2.0.
• Reduced Combo delay from 1.5 seconds -> 0.2 seconds.
• Reduced Iron Wrist level requirement from 50 -> 25.
• Ascendant Crown made wearable by regular Novice class.
• Changed Transcendant First Class Job EXP table to match non-transcendant.
• Fixed Gospel's ATK +100% effect, and Over Thrust not affecting Acid Terror.
• Fixed Mind Breaker (self) effect not affecting Acid Terror.
• Added Reverberation to Clown and Gypsy.
• Added Severe Rainstorm effects under "Music and Dance Skills".
• Undead Shot (special) added.
• Brain Sucker element changed from Shadow 3 -> Undead 3.
• Odin's Blessing made wearable by Super Novice.
• Pot Dofle DEF changed from 45 -> 35 and MDEF changed from 35 -> 90.
• Adjusted Cart Termination formula.
• Added Dark Strike, Grand Cross of Darkness, Self Destruction, Stun Attack, Curse Attack, Sleep Attack,
Silence Attack, Petrify Attack, Dark Blessing, and Earthquake to Rogue and Stalker's Attack Skills list.
• Removed a few skills that were previously on Rogue and Stalker's Attack Skills list, that is no longer copyable.
• Added Endure, Improve Concentration, and Power Maximize to Rogue and Stalker's Passive & Self-casted Skills list.
• Adjusted Back Stab skill ratio to match in-game.
• Fixed DEF pierce not affecting soft DEF.
• Increased number of save slots from 19 -> 50.
• Fixed equipment being removed when changing base level.
• Fixed small error in calculation of Improve Concentration.
• Added item combos with Tournament Shield.
• Fixed Perfect Tablature / Whistle missing LUK scaling.
• Fixed Apple of Idun's Musical Lessons scaling.
(A) Changelog 2024-01-28:
• Added an option to increase ASPD cap to 193 (in anticipation of Night Watch). Can be toggled under "OPTIONS" in the top right corner of the page.
• Fixed Spirit Spheres not affecting Spiral Pierce.
(A) Changelog 2024-01-25:
• Fixed Poison Bayonet having Melee random options instead of Special.
• Fixed ATK +100% Gospel buff doubling Asura Strike damage.
• Fixed DEF refine bonus to match in-game, which is +0.7 DEF per refine.
(A) Changelog 2024-01-18:
• Fixed Strong Shield job requirement.
(A) Changelog 2024-01-17:
• Added Pink Poo Poo Hat.
• Added Black Feather Beret.
• Added Lyria Doll Hat.
(A) Changelog 2024-01-08:
• Fixed Black Rosary long range reduction 10% -> 5%.
(A) Changelog 2024-01-06:
• Added Demon of Dexterity, Intelligence, and Vitality to list of Monsters (Death Witch balls).
(A) Changelog 2024-01-02:
• Incubus Pet MaxSP fixed from +5% -> 3%.
• Fixed MaxSP being floored instead of rounded.
• Fixed Arrow ATK not applying on Minimum ATK.
• Fixed Spiral Pierce formula yet again.
• Aimed Bolt fixed cast time reduced from 1 second -> 0.75 seconds.
• Added EDP damage reduction in maps as mentioned in
patch A1.5.
(A) Changelog 2023-12-22:
• Fixed number of hits only calculating the physical portion of Acid Terror's damage.
• Fixed Wandering Duck pet applying the wrong effect.
(A) Changelog 2023-12-12:
• Fixed Mandragora Cap applying the wrong effect.
(A) Changelog 2023-12-06:
• Fixed Ascendant Crown not having refine bonus.
• Added "SP cost of skills" under "Other Info" displaying total SP cost modifier.
(A) Changelog 2023-12-04:
• Added Zealotus Pet.
(A) Changelog 2023-11-22:
• Switched Zombie Guard race Undead -> Demi-Human.
(A) Changelog 2023-11-20:
• Added Paradise Gears.
• Fixed location specific restrictions applying at all locations for certain enemies.
• Fixed traps skill damage % on Royal Guard's not applying.
• Fixed Crit Damage not being set to 1 on damage specific flags.
• Other small fixes.
(A) Changelog 2023-11-09:
• Added Zombie Guard card.
• Added EDP and Asura Strike reduction on Niflheim Dungeon.
• Changed the format of forged weapons. Now all forgeable weapons are seperate weapons with a "[Forged]" suffix.
• Added the specific random options to Level 3 forged weapons.
• Implemented melee, ranged, and magic only flags.
• Other small fixes.
(A) Changelog 2023-10-30:
• Fixed ratio of Acid Terror's MATK portion according to bug fix.
• Adjusted OGH monster values according to patch A1.2.
•
Read more on the new patch here.
(A) Changelog 2023-10-28:
• Fixed Shadow Slash not being affected by Critical damage modifiers.
• Fixed a few mistypes with random option ID's.
• Added Illusion of Schmidt, Himmelmez, Amdarais, Enraged Amdarais, and Phantom Amdarais to monster list.
• Added "OGH Himmelmez Fight" to the list of locations.
• Added option to edit monster's element under "Manual Edits on Enemy".
• Added a "Notes" section under certain monsters and places in case of reductions on certain skills.
• Added option to add ping in the combat simulator.
(A) Changelog 2023-10-21:
• Added a button to reset random options.
• Added a few forgotten mobs from OGH.
• Adjusted Acid Terror's MATK portion to match in-game (though it seems that it's bugged).
• Added option ID as a suffix on random options.
• Switched default value of minimum delay between Active Skills from 0.33s -> 0.2s.
(A) Changelog 2023-10-17:
• Fixed Aloevera not working with Asura Strike.
• Adjusted OGH monster values according to patch A1.1.
•
Read more on the new patch here.
(A) Changelog 2023-10-17:
• Added all new items available in patch A1.0.
• Added all new monsters available in patch A1.0.
• Added new regions to sort monsters by.
• Added all new cards available in patch A1.0.
• Changed Acid Terror formula to match the bug fix.
• Changed divisible on Hunter Trap Skills from 40 -> 35.
•
Read more on the new patch here.
• Added all the bullets available in-game.
• Other small fixes.
(A) Changelog 2023-10-04:
• Fixed physical part of Acid Terror being affected by modifiers and reductions twice.
• Attempted to remove all items not available on Alfheim. If I missed any, or removed some that are actually in-game, please DM me.
• Removed DEF from Blush of Groom.
• Fixed Hell's Judgement and Dark Blessing doing 0 damage if Bathory was equipped.
• Weapon weight on Spiral Pierce now changes when switching weapon.
• Shield weight on Shield Boomerang and Shield Chain now changes when switching shield.
• Shield weight is now saved.
• Other small fixes.
(A) Changelog 2023-09-29:
• Fixed Spear Mastery not affecting Spiral Pierce damage. Spiral Pierce damage should now be almost 1:1 to in-game.
• Fixed Little Isis having the wrong ATK% modifier.
• Other small fixes.
(A) Changelog 2023-09-28:
• Adjusted Shield Boomerang formula to match closer to in-game damage.
• Adjusted Shield Chain formula to match closer to in-game damage.
• Small adjustment to magic damage calculation.
• Other small fixes.
(A) Changelog 2023-09-27:
• Added 'Size' as a sorting option when choosing enemy.
• Fixed Hindsight skills not having 100% hitrate.
(A) Changelog 2023-09-25:
• Fixed rounding issue on Bragi.
• Made random options on weapon reset only when changing weapon 'category'.
(A) Changelog 2023-09-22:
• Fixed Asura Strike being affected by Size Modifier.
• Fixed Asura Strike not being affected by the ATK +100% Gospel Effect.
• Adjusted Asura Strike formula to match closer to in-game damage. Expect the damage in the calculator to show slightly less damage than in-game.
• Other small fixes.
(A) Changelog 2023-09-18:
• Increased Infiltrator's ATK to 150.
• Fixed rounding of CRIT to properly match in-game.
• Decreased the error-margin between Spiral Pierce in the calculator and in-game. Expect the calculator to show roughly 1~1.5% less damage than in-game.
• Switched the combo window from 1.3 - [(AGI*0.004) - (DEX*0.002)] to 1.5 seconds
• Fixed Estin and Estun damage formulas.
• Removed all cards not available on Alfheim.
• Adjusted certain Status Effect formulas, and fixed all Status Effects not being affected by LUK.
• Other small fixes.
(A) Changelog 2023-09-17:
• Added Alfheim's custom monsters, items, equipment, cards & pets.
• Added Alfheim's custom skill changes.
• Added Random Options to weapon, armor, garment & shoes.
• Fixed resistance to monster element cards (ex. Tatacho, Luciola Vespa).
• Added additional information under "Other Info" tab.
• Fixed Ghostring Card not reducing damage from Neutral element.
• Fixed "Cast Time/delay" tab not properly showing cast time reduction from all gears.
• Fixed Cast Delay from Bragi not additively stacking with other modifiers.
• Fixed Heal and Sanctuary not being affected by all MATK% based Damage modifiers.
• Other small fixes.
2023-04-16:
• Added renewal's new & evolved pets in "Additional Effects".
• Fixed "Real ATK" in "Stats" showing more ATK increase than should (calculated damage was fine) with
+% ATK buffs.
• Fixed Aloevera, Provoke on self and Auto-Berserk adding more damage than should with "Private
(classic)" server option.
• Fixed "+% vs Guardian" shown in "% ATK based Damage Modifiers" in "Other Info" not showing all %
added (calculated damage was fine).
• Status effects & debuffs in "Debuffs on Enemy" that don't affect Boss type enemies will now be
disabled if the selected enemy is Boss type.
• Other small fixes.
2023-03-07
• Added Boss type to "+% ATK based damage" dropdown menus in
Additional Enchants & Manual Edits on Player.
• Added "+% skill damage" in
Additional Enchants & Manual Edits on Player .
• Fixed "Player's Dodge Ratio" when the enemy uses a magic attack.
• Fixed
Player Attack Skills dropdown menu excluding "All Damage Skills" checkbox when loading an URL or
"Full Save".
• Fixed player's element vs enemy ATK/MATK skill reducing damage to 1 instead of 0.";
• Improved
Equipment & Cards visual presentation in small screens when selecting Assassin or Assassin
Cross job.
• Fixed borders disappearing on Firefox based browsers.
• Added code to prevent a crash when loading a bugged URL from another calc.
• Other small fixes.
2023-02-24
• Fixed Critical from LUK being incremented by LUK*0.3 instead of LUK/3 (this meant that each 30 LUK there was
missing 1 CRIT)
• Fixed Soft DEF (VIT DEF) and Soft MDEF reducing damage to 0 instead of 1.
2023-02-21
• Added "Weapon/Skill Size Modifier" in Combat window for Basic Attacks and some special skills.
• Fixed the following Enemy Attack Skills: Envenom, Double Strafe, Cart Revolution, Pierce, Bowling Bash,
Venom Splasher, Magnus Exorcismus,
High Speed Cart Ram (alt. name: Cart Termination).
• Fixed Ghostring Card reducing Monster's Basic Attacks when "iRO classic" RO server was selected in OPTIONS.
• Other small fixes.
2023-02-16
• Fixed skills names in
Debuffs on Enemy and
Buffs on Enemy not showing alt./iRO name when
hovering over them.
• Fixed "Providence / Resistant Souls" in
Supportive / Party Skills not showing a line-through when
selecting Crusader or Paladin jobs.
2023-02-15
• Fixed some cards not being loaded properly when loading an URL from another calc ("Load URL from another calc"
button).
2023-02-14
• "All Damage Skills" checkbox and "ReCalculate" button are now placed over
Player Attack Skills .
• Enemy select window and Combat window will now be placed on the left side on wide screens.
• "Auto-adjust Base Lvl" checkbox has been relocated beside "Base Lvl" dropdown.
• Added "All Cards everywhere" checkbox in OPTIONS (buggy with complex cards).
• Added "Dark" theme, which is like "Darker" theme but with white letters.
• "Nifelheim" theme is now darker.
• Changing the equipped arrow/ammunition will now auto-calculate combat.
• Renamed "Neutral" to "(unchanged)" option in Weapon's "Attribute:".
• Added message "(no shield equipped)" if no shield when selecting a shield attack skill.
• Unequiping a card that grants the player an attack skill will now automatically recalculate combat without that
skill.
• Fixed "MasterSmith Card" not being in alphabetical order in weapon card dropdown list.
• Fixed "Strip chance & duration" in
Other Info not being updated automatically when selecting a
Metaling Card, Wikebine Tres Card or Drill Katar.
• Fixed left-hand weapon 4th card slot showing "* Star Crumb" option instead of "* Top 10 ranked".
• Fixed left-hand weapon 4th card slot not showing "* All Size +15%, ATK +5" option.
• Small visual fixes.
2023-01-17
• When using "Load URL from another calc" now "iRO (classic)" server option will be automatically selected.
• Changed "SLS Shadow" % ASPD buff to stack with other % ASPD buffs when "Private (classic)" server option is
selected.
• Fixed "Impressive Rift", "Adrenaline Rush" and "SLS Shadow" % ASPD interactions (it wasn't giving the highest +%
ASPD increase among them in some cases).
• "Cavalier Mastery" now reduces ASPD for all skills if not maxed.
• Small visual fixes.
2023-01-11
• Job's and skill's names now will match the selected server (iRO name / alt. name).
• Fixed "Monster Exclusive Debuffs" not showing in
Debuffs on Enemy in some cases.
• Fixed MaxHP input in
Manual Edits on Enemy .
• Fixed "Load URL from another calc" not loading data in opened (show) frames.
• Fixed "Rune Strawberry Cake" from % to flat increase in ATK and MATK.
2023-01-05
• Changed "Party Members (Kihop bonus)" behaviour on "iRO (classic)" server.
• Fixed a calc crash when equipping "Ribbon Of Bride", "Ribbon Of Bride (old)", "Defolty Doll Hat", "Angel's Kiss"
set and "Enchanted Peach Tree Card".
• and happy new year! :)
2022-12-31
• Fixed Aloevera, Provoke on self and Auto-Berserk adding more damage than should with "iRO (classic)" server
option.
• Fixed Rogues and Stalkers being unable to equip Windhawk axe.
• Fixed Orc Archer Bow: weapon lvl 4 --> 3.
• Fixed Power-Thrust when using 2 weapons (Assassin).
• Fixed Super Novice's ASPD with 2H axes.
• Added "Platinum Shotel (custom)" and "Curved Sword (custom)" equip-able by non-transcendent classes.
• and happy new year eve! :)
2022-12-25
• When visiting the website for the first time, now the default RO server rules will be "iRO (classic)".
• Fixed "Concentration" skill adding too much ATK.
• Fixed "Hilt Binding" skill adding ATK +3 instead of +4.
• Fixed "Schwartzwald Pine Jubilee" item adding Perfect Dodge +20 instead of FLEE +20.
• Fixed "A Whistle (Perfect Tablature)" buff not adding Perfect Dodge.
• Minor visual fixes for Chromium based browsers.
• and merry Christmas, everyone :)
2022-04-13
• Fixed "RO server" not applying properly when 1st loading the website on some cases.
2021-12-24
• Fixed Merman card set description: 10% Coma --> 1% Coma.
• Fixed Ragged Zombie card set description: when killing monsters --> when killing Demi-human.
• Fixed Green Ferus card set description: Tarot card Lv 5 --> Lv 2.
• Fixed Myst Case card set description: Recover 1 SP --> 2 SP.
• Fixed Yellow Novus card set description: 5% to reflect --> 20%.
• Fixed Fantastic Wig, Shiny Wig, Marvelous Wig, and Happy Wig.
2021-12-14
• Improved "Player Resistance", "+% ATK based Damage Modifiers" and "+% MATK based Damage Modifiers" readability
in
Other Info .
• Now, negative damage received by the Player will show 0 damage in
COMBAT SIMULATOR .
• Fixed "Lady Solace Card" showing [Grand Cross] level 1 instead of level 5 in
Player Attack Skills .
• Fixed "Gryphon Card" showing [Bowling Bash] level 1 instead of level 5 in
Player Attack Skills .
• Added 28 rental items:
• Asura (rental)
• Ballista (rental)
• Combat Knife (rental)
• Cutlas (rental)
• Dagger of Counter (rental)
• Executioner (rental)
• Light Epsilon (rental)
• Moonlight Dagger (rental)
• Pole Axe (rental)
• Rudra Bow (rental)
• Sage's Diary (rental)
• Solar Sword (rental)
• Tomahawk (rental)
• Wrench (rental)
• Apple of Archer (rental)
• Bunny Band (rental)
• Grand Circlet (rental)
• Majestic Goat (rental)
• Steel Flower (rental)
• Elven Ears (rental)
• Brooch (rental)
• Critical Ring (rental)
• Earring (rental)
• Glove (rental)
• Necklace (rental)
• Ring (rental)
• Rosary (rental)
• Safety Ring (rental)
2021-12-11
• Fixed 44 item names:
• Bireta --> Biretta
• Sabre --> Saber
• Hallberd --> Halberd
• Javalin --> Javelin
• Gold Mace --> Golden Mace
• Zorro Mask --> Zorro Masque
• Angel Helm --> Helm of Angel
• Nut Shell --> Nutshell
• Army Hat --> Army Cap
• Machoman's Classes --> Machoman's Glasses
• Jewel Helm --> Gemmed Sallet
• Boys Cap --> Boy's Cap
• Evin Wing --> Evil Wing
• Light Bulb Band --> Bulb Band
• Hairband --> Hair Band
• Heart Hairbin --> Heart Hairpin
• Tail --> Tail Whip
• Wire --> Wire Whip
• Rudra's Bow --> Rudra Bow
• Swordmace --> Sword Mace
• Glave --> Glaive
• Sword Breaker --> Swordbreaker
• Mail Breaker --> Mailbreaker
• Orc Hero Helm --> Helmet of Orc Hero
• Mistress Crown --> Crown of Mistress
• Martyr's Leash --> Matyr's Leash
• Saint Robe --> Saint's Robe
• Adventure Novice Suit --> Novice Adventurer's Suit
• Adventure Suit --> Adventurer's Suit
• Leather Jacket --> Jacket
• Chemeti --> Chemeti Whip
• Stardust Blade --> Star Dust Blade
• Takius Blindfold --> Takius's Blindfold
• Luciu's Fierce Armor of Volcano --> Lucius's Fierce Armor of Volcano
• Schweizer Sabel --> Schweizersabel
• Advanced Arm Guard --> Improved Arm Guard
• Morrigane Manteau --> Morrigane's Manteau
• Falcon Robe --> Falcon Muffler
• Captain Hat --> Captain's Hat
• Accuracy Gauntlet --> Gauntlet of Hit
• Angel Dress --> Angel's Dress
• Peco Wing Ears --> Peco Ears
• Cyclops Eyes --> Cyclop's Eye
• Chullos / Shafka --> Shafka / Chullos
• Librarians Gloves --> Librarian Glove
• Fixed 54 item weight, required level, and effects:
• War Axe: ATK 145 --> 140
• Mysteltainn: ATK 160 --> 170
• Cutlus: weight 30 --> 90
• Katzbalger: VIT 10 --> 5
• Gungnir: required level 48 --> 4
• Golden Mace: 1 slot --> 1/2 slots
• Sleipnir: refinable --> unrefinable
• Safety Helmet: breakable --> unbreakable
• Huuma Wing Shuriken: breakable --> unbreakable
• Huuma Blaze Shuriken: breakable --> unbreakable
• Ship Captain Hat: weight 60 --> 30, required level 30 --> 60
• Boy's Cap: DEF 3 --> 2, weight 20 --> 10
• Ph.D Hat: DEF 2 --> 3, weight 10 --> 20
• Hair Band: DEF 0 --> 1
• Iron Wrist: DEF 0 --> 1
• Book of the Apocalypse: added +5% damage to Holy Property
• Dagger of Counter: weight 50 --> 55
• Sea Otter Hat: required level 1 --> 50
• Critical Ring: weight 5 --> 10
• Clip: weight 5 --> 10
• Blade Whip: added description "When performing an ATK based attack, 1% chance to cause [Bleeding] status effect
on your target."
• Jitte: chance to break target's weapon 5% --> 2%
• Gaia Whip: weight 90 --> 70
• Icicle Whip: weight 90 --> 70
• Baseball Cap: weight 0 --> 20
• Vanilmirth Hat: weight 100 --> 10
• Red Flame Whip: weight 90 --> 70
• Cinquedea: required level 55 --> 30
• Gate Keeper: required level 55 --> 24
• Diabolus Robe: required level 60 --> 55
• Diabolus Armor: required level 60 --> 55
• Crescent Helm: applicable to All Jobs --> Swordsman Class, Merchant Class
• Alice Doll: applicable to All Jobs --> All except Novice
• Magic Eyes: applicable to All Jobs --> Magician Class, Soul Linker
• Blue Mage Hat: applicable to All Jobs --> Magician Class, Soul Linker
• Bloody Eater: applicable to Swordman Class --> Transcendent Swordsman Class
• Sacred Mission: DEF 6 --> 5
• Shinobi Sash: DEF 0 --> 1
• Angel's Reincarnation: required level 54 --> 25
• High Fashion Sandals: required level 1 --> 40
• Note Headphones: required level 10 --> 1
• Novice Shield: required level 30 --> 40
• Banana Hat: chance to cast Provoke lvl 1 --> lvl 3
• Branch: removed HIT+10
• Destroyer: added +2% to break enemy's armor
• Pecopeco Hairband: refinable --> unrefinable
• Pecopeco Hairband (aRO): refinable --> unrefinable
• Brionac: added +5% damage against Boss monsters
• Berserk: required lvl 46 --> 36, weight 36 --> 50
• Dokebi's Wig: "[Neutral] element resistance +1%" --> "[Neutral] element resistance +5%, [Fire] element
resistance -5%, [Water] element resistance -5%"
• Kaiser Knuckle: required lvl 46 --> 36, "Deal +5% ATK based damage against [Undead] element monsters." -->
"Deal +5% ATK based damage against [Undead] race monsters."
• Quadrille: required lvl 46 --> 36, "Deal +5% ATK based damage against [Undead] element monsters." -->
"Deal +5% ATK based damage against [Undead] race monsters."
• Elephant Hat: added "When performing an ATK based attack, 1% chance to cast [Water Ball] Lv 3. Enables use of
[Aqua Benedicta] Lv 1."
• Spiritual Ring + Clip/Rosary set: removed "[Sanctuary] skill damage +50%"
• Added 5 headgears: Neko Mimi, Elephant Hat_, Classic Hat_J, Moonlight Ring_, Upgraded Elephant Hat [1].
• Fixed Sniper Cecil (MVP) AGI and DEX.
2021-10-12
• Improved usability in cell phones;
Additional Enchants & Manual Edits on Player and
Manual
Edits on Enemy inputs now will use the numeric keyboard instead of
text keyboard to introduce values.
• When loading this website, now it will automatically load the last used server on your device.
2021-10-07
• Added Double Bolt in "Passive/Duration Skills" for Professor job.
2021-10-03
• Added Hindsight autocasts (Fire/Cold/Lightning bolts) to
Player Attack Skills in
COMBAT SIMULATOR
for Sage and Professor jobs.
• RJC Katusa Flower's refine level now properly increases "Earth Spike" and "Heaven's Drive" damage further.
• Fix to prevent a crash happening at certain job levels when changing server while having Experience option from
Other Info open.
2021-10-01
• When loading this website, now it will automatically load the last used theme on your device.
• Changed Nifelheim theme background colour.
2021-08-24
• Fixed browser showing a security alert when accessing this web page.
• Deleted custom aRO renewal to pre-renewal equipment and cards.
• Fixed "Thorn Staff of Darkness" reducing delay by 1% per refine instead of 3% each 2 refines.
2020-12-01
• Added Ninja's "Throw Coins" damage skill.
• Fixed "% Size Resistance" in
Manual Edits on Enemy .
2020-11-12
• Added Expanded Classes' attack skills to "All Damage Skills" checkbox.
2017-07-05
• Fixed a bug when receiving damage of an element the player resists by 100%.
2016-10-24
• Fixed a crash when Gunslinger job was selected.
2016-05-09
• Fixed "+% Size Resistance" in
Manual Edits on Enemy .
• Fixed "+% ATK based damage on any target" in
Manual Edits on Enemy .
• Fixed "+% MATK based damage on any target" in
Manual Edits on Enemy .
• Fixed "Player's Dodge Ratio" in
COMBAT SIMULATOR when an enemy attacks with magic.
• Fixed critical damage calculation when attacking with 2 weapons.
• Added "+% Additional Reflect (Equip/Card)" in
Additional Enchants & Manual Edits on Player .
2016-04-29
• Fixed "Other Info: Weigh Limit".
• Improved the way calculated damage is shown in "Combat results" when equipping 2 weapons.
• Improved the way calculated reflected damage is shown in "Combat results"
• The number of enemies attacking the player won't reduce DEF obtained by Steel Body.
• The number of enemies attacking the player won't reduce DEF over 99, it will reduce DEF from 99 instead.
• Added a maximum of 99 to MDEF (pre-renewal servers).
• Added "Critical Shield" in
Stats .
• Added "Type" (Normal or Boss) in enemy's info.
2016-01-28
• Enemy's magic skills will do 0 damage when equipping "Golden Thief Bug Card".
• Fixed "Pitman Card": now increases "Heaven's Drive" when casted by a Rogue or Stalker.
• Fixed an error when processing Earthquake's damage.
• Added "Turn Undead" and "Resurrection" to attack skills list when "All Damage Skills" is selected.
• Added "Dark Blessing" to monster's attack skills when available by selected monster.
2016-01-22
• "Equip Level Restrictions" now restricts equipable weapons.
• Fixed a problem causing "Average Damage Received (w/dodge)" to have negative values when a character has a lot
of Flee and Perfect Dodge.
• Fixed negative stats behaviour in private servers:
--- Can be less than 0: DEF, MDEF.
--- Cannot be less than 0: STR, AGI, VIT, INT, DEX, LUK, ATK bonus (not provided by STR or weapon).
--- Cannot be less than 1: HIT, FLEE.
2016-01-10
• Major performance improvement (-55% required time to calculate in most cases)..
• Fused "Weapon Type:" and "Weapon:" into a sole droplist including all equipable weapons in
Equipment &
Cards .
• Fixed "Monster Exclusive Debuffs" in
Debuffs on Enemy .
• Fixed items: Diabolus Armor, Academy Freshman Hat_.
• Fixed "Heaven's Drive" skill on Stalkers: now skill's level can be selected.
2015-12-30
• Fixed monster's [Spiral Pierce] skill damage.
• Added "+% race/element/size resistance" in
Additional Enchants & Manual Edits on Player .
• Added "+% Long-range ATK and MATK based damage resistance" in
Additional Enchants & Manual Edits on
Player .
• Added "+% DEF ignoring on any target" in
Additional Enchants & Manual Edits on Player .
• Added "+% MDEF ignoring on any target" in
Additional Enchants & Manual Edits on Player .
2015-12-13
• Added +% Long range damage in
Additional Enchants & Manual Edits on Player .
• Added +% Critical damage in
Additional Enchants & Manual Edits on Player .
• Fixed items: Red Pirate Bandana.
• Added items: Big Crossbow (aRO), Bloody Cross (aRO), Recovery Light (aRO), Chilly Spell Book (aRO), Gigantic
Lance (aRO), Cannon Spear (aRO), Guillotine Katar (aRO),
Agent Katar (aRO), Giant Shield (aRO), Salvage Cape (aRO), Ancient Gold Ornament (aRO), Donut In Mouth, Black Tail
Ribbon, TM, Refresh Shoes, Valley Shoes, Spiritual Tunic,
Drooping Morroc Minion, Drooping Morroc Minion (old).
2015-12-11
• Fixed items: Bible Promise Vol2 (aRO), Radio Antenna (aRO).
• Added items: Aztoe Nail (aRO), Scarletto Nail (aRO), Ygnus Stale (aRO), End Sektura (aRO), Green Operating Gown
(aRO), Assassin Handcuffs, Geffenia Water Book (aRO).
2015-12-10
• Fixed items: Glorious Destruction Staff, Glorious Arc Wand, Glorious Cure Wand, Witch Pumpkin Hat (all
versions).
• Added items: Glorious Destruction Staff (old), Glorious Arc Wand (old), Glorious Cure Wand (old), Staff Of
Light.
2015-11-29
• "Provoke", "Frozen", and "Stone" from
Debuffs on Enemy will be disabled when a Boss type or Undead
element enemy is selected.
• "Blessing" and "Signum Crucis" from
Debuffs on Enemy will only be enabled when a Undead element or
Demon race enemy is selected.
• Added input to enter custom weapon/shield weight when selecting the following player attack skills: Shield
Boomerang, Shield Boomerang (soul linked), Spiral Pierce.
• Added headgear: Benevolent Guardian.
• Fixed equipment that increased healing skills effectiveness.
2015-11-18
• Fixed items: Afro wig, Chinese Crown, Wandering Wolf Hat, Tiger Arhat Mask, Telekinetic Orb.
• Renamed items:
Tiara Samambaia --> Samambaia
Earpad Hat --> Chullos / Shafka
RO 5th Wedding Anniversary --> Chinese Wedding Veil
Fox Mask --> Kitsune Mask
White Fox Mask --> Fox Hat J
Pumpkin Hat --> Pumpkin-Head
Pumpkin Hat 2007 --> Fantastic Pumpkin-Head
Pumpkin Hat 2008 --> Festival Pumpkin Hat
Reindeer Nose --> Rudolph's Nose
• Added items: Orc Hero Helm [1], Luxurious Wedding Veil [1], Refined Helmet of Orc Hero, Skull Hood, Fox Hat,
Odin Mask_.
• Deleted some repeated headgears.
• Added ocuped slots to a lot of headgears (you may activate it using "Equip Slot Restrictions" checkbox).
2015-10-15
• Renamed "Brave Assault Katzbalger" to "Valorous Assault Katzbalger".
• Renamed "Valorous Assault Katzbalger" to "Brave Assault Katzbalger".
2015-10-08
• Fixed "EDP creation" formula in
Other Info .
• Fixed "Potion creation" formula in
Other Info .
2015-09-13
• Fixed Guarana Candy buff: now gives ASPD+10% and AGI Lv 5.
• Added items: Bubble Gum In Mouth (aRO), 4 Leaf Clover In Mouth (aRO), 4 Leaf Clover In Mouth (old).
2015-08-28
• Added items: Bradium Ring (iRO), Bradium Earring (iRO), Bradium Earring (old), Bradium Brooch (iRO), Bradium
Brooch (old).
2015-08-26
• "Save as URL" button now saves data from
Additional Enchants & Manual Edits on Player and
Manual Edits on Enemy .
• "Full Save" and "Save as URL" now save: Enemy Attack Range, Enemy Attack Element, Calc's theme, RO server, All
Damage Skills, Equip Job Restrictions, Equip Level Restrictions,
Equip Slot Restrictions, and Equip Card Slot Restrictions
• "Full Save" and "Save as URL" now save the number of meteors from "Meteor Storm" that hit the player.
• Added "Enemy Attack Element" in
COMBAT SIMULATOR , allowing to change attack element regardless of
anything else.
• Fixed some items from
Food / Speed Potions / other Items field which were not showing "Active" when
loading an URL.
• Fixed "Full Load", now resets values before loading data from an empty Full Save slot.
• Fixed "Full Load" when an empty slot is selected.
• Fixed
Item Data field when loading an URL, it will show the correct equipped weapon info.
• Fixed "Random Attack".
2015-08-11
• Added character's "Mov. Speed" in
Stats field.
• Added "Perfect HIT" in
Additional Enchants & Manual Edits on Player .
• Fixed a bug in
Manual Edits on Enemy .
2015-07-14
• Fixed a bug when opening
Miscellaneous Effects on Player field.
• Fixed WoE / BG damage ("Environment: WoE / BG"), now reduces skill damage properly.
• Added item "Diabolus Ring [1] (iRO)".
• Added "All Damage Skills" option, allowing to use all damage skills on any character.
2015-07-13
• Changed
Stats and added following info: race, size, body element, and Perfect HIT.
• Improved web loading.
• Fixed MATK +(fixed value) from
Additional Enchants & Manual Edits on Player .
• Fixed MATK +% to increase MATK +(fixed bonus) as well.
• Fixed ATK +5% from item "Rune Strawberry Cake" to increase Weapon's ATK as well.
2015-07-06
• Added 1 ATK arrows (status ailments).
• Added "Two-Handed Staff" property to Mora staffs.
• Changed tab order from
Equipment & Cards : now weapon settings go before any other equipment
settings.
• Character won't be de-equiped when modifying "Base Lv" while "Equip Level Restrictions" is unchecked.
• Fixed "Equip Slot Restrictions".
2015-07-01
• Changed ASPD formula.
• Added equip restrictions options: "Equip Job Restrictions", "Equip Level Restrictions", "Equip Slot
Restrictions", and "Equip Card Slot Restrictions".
• Added "Attack Element" and "Enemy Attack Element" information in
COMBAT SIMULATOR .
2015-06-02
• Fixed Frozen, Stone Curse, Undead Attribute Change, and Holy Armor [B.S.S.]. Now they modify elemental damage
taken from enemies.
2015-06-01
• Added attack skills to all monsters.
2015-04-20
• Added "RO server" at the top of the calc, allowing to simulate special server behaviour (Ghostring Card,
ShieldBoom+Icepick, etc).
• Fixed "Shield Chain" damage on private servers (damage divergence should be lower than 100 damage points per
hit).
• Added self-Provoke effect to "Shield Boomerang" damage on private servers.
2015-04-19
• Fixed Ruber" (now Whitesmith and Creators will be able to equip it).
• Deleted "Roubel" (it was exactly the same as "Ruber", but with another name).
• Fixed "Chrome Metal Sword" (it was in "Two-Handed Swords" list, instead of "Swords" list).
2015-04-18
• Changed "Alchemy Glove" auto-cast.
2015-04-13
• Fixed Perfect Dodge (it was increasing "Player's Dodge Ratio" against enemy skills, instead of just basic
attacks).
• Fixed "Load URL from another calc" (it wasn't loading data from shown fields).
• Fixed "Load URL from another calc" (it wasn't showing [Active] fields).
• Fixed "Full Load" (it wasn't loading data from
Additional Enchants & Manual Edits on Player field
when it was being shown).
• Fixed "Full Load" (it wasn't loading data from
Manual Edits on Enemy field when it was being shown).
• Fixed "Full Load" (calc crashed when loading twice data from
Music and Dance Skills field when it was
being shown).
• Fixed
Item Data field when loading data from "Full Load" (it was showing data from the incorrect item).
• Performance improvement to "Full Load".
2015-04-08
• Added "Capture Pet Success Rate" in
Other Info .
• Added "NPC Refinement Cost & Success Rate" in
Other Info .
• Added "NPC Socket Enchant Cost & Success Rate" in
Other Info .
• Added Stat+20 foods in
Food / Speed Potions / other Items .
• Added "Tyr's Blessing" in
Food / Speed Potions / other Items .
• Added automatic calculation when modifying player's skill level in
Player Attack Skills (before it
required to push "Calculate" button).
• Added automatic calculation when typing a value in text fields from
Additional Enchants & Manual Edits
on Player and
Manual Edits on Enemy (before it required
to select another element after typing).
• Added "Enemy Attack Range" in
COMBAT SIMULATOR , allowing to ignore
enemy basic attack range and
enemy skill attack range.
• Fixed enemy attack skill "Dark Breath".
• Fixed enemy attack skill "Suicide Bombing / Self-Destruction".
• Fixed a visual issue when changing enemies related to multiple hit enemy attack skills.
• Fixed
Manual Edits on Enemy in
COMBAT SIMULATOR (except text with a line-through).
2015-03-11 and before
• Added PvP: select enemy "[Custom Player]" and modify it's stats using
Manual Edits on Enemy field.
• Added
Enemy Attack Skills to all monsters in
COMBAT SIMULATOR .
• Added color themes.
• "Full Save" now saves everything in the calc.
• "Save as URL" now saves almost everything in the calc.
• Use the "Load URL from another calc" button to load your characters from other calcs.
• Added
Additional Enchants & Manual Edits on Player " under
Item Data in
CHARACTER
SIMULATOR (enables Mora, Feral, and other enchants).
• Added "Headgear Hidden Slot Enchant" in
Equipment & Cards .
• Added "+% MATK based Damage Modifiers" in
Other Info .
• Added "Long-range" and "Critical damage" in "+% ATK based Damage Modifiers" in
Other Info .
• Fixed elemental bows: when equipping Neutral element arrows and an elemental bow, damage will have bow's element
instead of Neutral.
• Visual improvements and fixes
• Rearranged buffs/items/effects
• Added buffs/items/effects/pets
• Added a huge amount of equipments and cards.
• Fixed lots of equipment and cards.
• Added aRO's Revalorize System.
• Added aRO's custom versions of Renewal mob.